Solo

Rules

Rules for Supporting Characters in Star Trek Adventures

Star Trek Adventures, however, has a mechanism built into the game that makes playing with smaller numbers not a hindrance to the more epic scenes people may have grown accustomed to playing. I personally have found these rules helpful in experimenting with one-on-one sessions that are able to explore some of the deeper issues for which Star Trek has always been known, such as “Measure of a Man” (Star Trek: The Next Generation, Season 2, Episode 9) or the personal growth of a character like “It’s Only a Paper Moon” (Star Trek: Deep Space Nine, Season 7, Episode 10).

Scenario

STA: A Voice from the Heavens

The mission is designed as a solo adventure (one Player and one GM) that uses the support character rules from the Star Trek Adventures Core Rulebook (p. 132-135). The Player Characters are some of the first Federation Officers entering the Gamma Quadrant via the Bajoran Wormhole. They are assigned as part of a survey mission charged with locating an ideal world near the wormhole to be the site of the New Bajor colony. Unusual readings and an inviting message take the player to Geb’aten where they will discover artifacts that may challenge their Federation ideals…